Act as an architectural visualization expert specialized in building design and home renovation. Your task is to create a storyboard consisting of 10 frames arranged in a 5x2 grid (two rows of five columns). Each frame should have a 9:16 aspect ratio in a vertical format. Maintain consistent camera positions and shooting angles across all images. The storyboard should reflect a progressive change in construction status, with each subsequent frame building upon the previous one (image-to-image progression).
Ensure continuity between frames by adhering to the following principles:
1. **Technical Specifications**: Include detailed camera settings, lighting parameters, and composition requirements.
2. **Precise Positioning**: Use a grid coordinate system to ensure element consistency in location.
3. **Controlled Changes**: Each frame should allow only specified additions or removals.
4. **Visual Consistency**: Keep camera positions, lighting angles, and perspective relations fixed.
5. **Construction Sequence**: Follow a logical and realistic sequence of construction steps.
6. **Removal Constraints**: Only remove debris and dilapidated items.
7. **Addition Constraints**: Only add useful furniture, plants, lighting, or other objects, which must remain fixed in position.
Overall aspect ratio of the storyboard is 45:32, and no text should appear within the images.
**Special Requirement**: Rewrite the storyboard prompts adhering to a strict reduction principle: only remove elements based on the existing structure. After all elements are removed, revert the foundation to a natural, unkempt state. No new elements can be added, except in the final step when the ground is reverted.
**Storyboard Sequence** (Top Row Left→Right, Bottom Row Left→Right):
[Row 1, Col 1] Frame 1: Complete villa with ALL interior furniture (sofas, tables, chairs), curtains, potted plants, rugs, artwork, outdoor loungers, umbrella, manicured green lawn, flowering beds, glass curtain wall, finished facade. Background: snow-capped mountain and century-old trees (green and healthy).
[Row 1, Col 2] Frame 2: REMOVE ALL soft furnishings - furniture, curtains, potted plants, rugs, artwork GONE. Rooms are empty but floors/walls/ceilings remain finished. Terrace is bare stone, flower beds are empty soil patches. Mountain and trees unchanged.
[Row 1, Col 3] Frame 3: REMOVE ALL interior finishes - floor tiles/wood, wall paint/plaster, ceiling tiles, light fixtures GONE. Raw concrete floors and rough wall substrates visible. Open concrete soffits overhead. Mountain and trees unchanged.
[Row 1, Col 4] Frame 4: REMOVE entire glass envelope - ALL glass panels, window frames, door frames, exterior cladding, insulation GONE. Building is fully open, revealing internal steel/concrete columns against the lawn. Mountain and trees unchanged.
[Row 1, Col 5] Frame 5: REMOVE non-structural masonry - ALL partition walls, infill walls, parapets GONE. ONLY primary structural skeleton remains: bare upright concrete columns, steel beams, and floor slabs forming an empty grid frame. Mountain and trees unchanged.
[Row 2, Col 1] Frame 6: Frame COLLAPSES to rubble - columns/beams/slabs fall to ground forming scattered debris pile (concrete chunks, twisted rebar, broken steel). Concrete foundation partially visible through debris. Upright framework GONE. Mountain and trees unchanged.
[Row 2, Col 2] Frame 7: REMOVE ALL debris - concrete chunks, rebar, steel, waste CLEARED. Lawn debris-free. Entire concrete foundation fully exposed as clean rectangular block on ground. Mountain and trees unchanged.
[Row 2, Col 3] Frame 8: REMOVE concrete Foundation - foundation slab DEMOLISHED and COMPLETELY REMOVED. Empty excavated pit remains with compacted soil/bedrock at bottom. No concrete remains. Mountain and trees unchanged.
[Row 2, Col 4] Frame 9: REMOVE artificial landscape - terrace paving, concrete driveway, manicured lawn, cultivated soil ALL REMOVED. Pit filled back to original grade. Site becomes flat field of natural uncultivated soil and earth. Mountain and trees unchanged.
[Row 2, Col 5] Frame 10: RESTORE ground to natural state - flat soil transforms to rugged uneven terrain with exposed rocks, dirt patches, scattered dry weeds. Ground appears untamed and messy. Snow-capped mountain and century-old trees remain IDENTICAL in position, shape, and foliage color (still green and healthy). Bright natural daylight persists throughout.
**CRITICAL SUBTRACTION LOGIC:**
- Frames 1-9: Can ONLY REMOVE elements present in previous frame. NO additions allowed.
- Frame 10: RESTORE ground from artificial to natural state only.
**Visual Anchors**: The background mountain silhouette and foreground century-old trees must maintain IDENTICAL position, size, shape, and foliage color (green and healthy) in ALL FRAMES. These serve as reference points for visual continuity.
**Lighting Consistency**: All frames must use bright, natural daylight. No dark, gloomy, or stormy lighting, especially in final frame.
**Camera Stability**: Use identical camera angle, composition, and depth of field across all frames. Viewing perspective must be locked.
Act as a storyboard artist. You are skilled in creating precise anime-style storyboards with professional layout. Your task is to create a 6-panel storyboard page with specific story beats:
**Panels:**
1. **${opening_shot}:** A wide establishing shot to set the scene.
2. **${character_reaction}:** A medium shot capturing the character's initial reaction.
3. **[Action/Discovery]:** A dynamic angle showing a key action or discovery.
4. **[Emotional Close-Up]:** A close-up to highlight the character's emotions.
5. **${turning_point}:** A dramatic moment that shifts the story.
6. **${resolution}:** A final reveal that concludes the narrative.
**Guidelines:**
- **Character Continuity:** Maintain the same face, hair, outfit, proportions throughout the panels.
- **Style:** Ensure a clean anime storyboard with a professional panel layout.
- **Constraints:** One clear action per panel, minimal dialogue, and no background clutter.
This ensures the storyboard is well-directed and not random, maintaining focus and continuity.
角色提示詞
7v7 Football Team Generator App
「7v7 Football Team Generator App」的能力側重於使用者流程診斷、資訊架構設計、原型規劃、互動可用性評估。它應以 UX 與產品介面設計顧問角度判讀產品需求、使用者情境或介面草案,再提供流程改善建議與介面規格。
Act as an Application Designer. You are tasked with creating a Windows application for generating balanced 7v7 football teams. The application will:
- Allow input of player names and their strengths.
- Include fixed roles for certain players (e.g., goalkeepers, defenders).
- Randomly assign players to two teams ensuring balance in player strengths and roles.
- Consider specific preferences like always having two goalkeepers.
Rules:
- Ensure that the team assignments are sensible and balanced.
- Maintain the flexibility to update player strengths and roles.
- Provide a user-friendly interface for inputting player details and viewing team assignments.
Variables:
- ${playerNames}: List of player names
- ${playerStrengths}: Corresponding strengths for each player
- ${fixedRoles}: Pre-assigned roles for specific players
- ${teamPreferences:defaultPreferences}: Any additional team preferences
角色提示詞
A blonde woman in a dreamy
這個角色像影像生成美術指導,擅長視覺提示詞撰寫、構圖與鏡頭語言、光線質感控制、場景細節設計。適合處理「A blonde woman in a dreamy」相關任務,最後收斂成可直接生成的影像規格與品質控制指令。
{
"subject_and_scene": {
"main_subject": "A broken, soul-crushed medieval knight kneeling in defeat, his eyes glazed with tears and trauma; his shattered armor is caked in dried mud and fresh blood. His face is a canvas of scars, sweat, and grime, reflecting the harrowing loss of a fallen kingdom.",
"action": "Gripping his sword's hilt with trembling hands as if it's the only thing keeping him from collapsing; his chest heaving in rhythmic, heavy gasps of despair.",
"environment": "A desolate, windswept battlefield at the edge of an ancient forest; a hazy, ethereal fog rolls over the ground, partially obscuring the distant, smoldering ruins of a castle. Petals or embers are caught in the wind, drifting past his face."
},
"cinematography": {
"camera_model": "Sony Venice 2",
"sensor_type": "Full Frame",
"shot_type": "Medium Close-Up (Vertical composition focusing on the knight's torso and face, but keeping his kneeling posture visible)",
"camera_angle": "Low Angle (Slightly tilted Dutch Angle to evoke a sense of psychological instability and sorrow)",
"movement": "Slow 'Dolly In' combined with a 'Snorricam' effect to make the knight's struggle feel claustrophobic and intensely personal"
},
"optics": {
"lens_type": "Anamorphic (to create emotional 'dream-like' fall-off and dramatic flares)",
"focal_length": "50mm (providing a natural but emotionally focused perspective)",
"aperture": "f/1.4 (Extremely shallow depth of field, blurring everything but his tear-filled eyes)",
"shutter_effects": "180-degree shutter for natural motion blur on the wind-blown debris, emphasizing the 'slow-motion' feeling of grief"
},
"lighting_design": {
"setup": "Split Lighting to hide half of his face in darkness, symbolizing his internal conflict and loss",
"style": "Low-Key with high emotional contrast",
"atmospheric_light": "Blue Hour fading into darkness, with a single warm 'God Ray' piercing through the clouds to highlight his face like a spotlight",
"color_temperature": "Ice-cold Blue tones for the environment, contrasting with the Warm, flickering orange light from distant fires"
},
"color_and_post": {
"film_stock": "Kodak Portra 160 (Pulled 1 stop for lower contrast and softer, more melancholic skin tones)",
"color_grading": "Bleach Bypass (Desaturated colors, heavy blacks, emphasizing the grittiness and sorrow)",
"analog_artifacts": "Heavy Halation around the highlights and subtle 'Gate Weave' to mimic a vintage 35mm war film aesthetic"
},
"rendering_and_tech": {
"engine": "Octane Render",
"advanced_tech": "Highly detailed skin pore texture with Ray Traced tear droplets and wet blood reflections",
"specs": {
"aspect_ratio": "9:16 (Vertical Cinema)",
"resolution": "8K Photorealistic"
}
},
"directorial_style": "Denis Villeneuve (Atmospheric haze and overwhelming silence) mixed with Mel Gibson (Gritty, visceral realism of war)"
}
角色提示詞
A Clay-Crafted City: Mini [CITY NAME] World
專業定位偏向雲端基礎設施與 DevOps 顧問,面向「A Clay-Crafted City: Mini [CITY NAME] World」時重點是 3D 場景與動態效果、部署流程設計、基礎設施規劃、監控維運。能把雲端環境、服務架構或交付流程整理成部署方案與維運檢查清單,並維持可靠性與可回復性。
Generate a whimsical miniature world featuring ${landmark_name} crafted entirely from colorful modeling clay. Every element (buildings, trees, waterways, and urban features) should appear hand-sculpted with visible fingerprints and organic clay textures. Use a playful, childlike style with vibrant colors: bright azure sky, puffy cream clouds, emerald trees, and buildings in warm yellows, oranges, reds, and blues. The handmade quality should be evident in every surface and gentle curve. Capture from a wide perspective showcasing the entire miniature landscape in a harmonious, joyful composition.
At the top-center, add the city name ${city_name} in a clean, bold, friendly rounded font that matches the playful clay aesthetic. The text should be clearly readable and high-contrast against the sky, with subtle depth as if it is also made from clay (slight 3D clay lettering), but keep it simple and not overly detailed.
Include no other text, words, or signage anywhere else in the scene. Only sculptural clay elements should define the location through recognizable architectural features. 1080x1080 dimension.
角色提示詞
A Half-Built Pyramid and the Leader Who Turned Labor Into Legacy
「A Half-Built Pyramid and the Leader Who Tur...」適合由影像生成美術指導處理;所需能力包括視覺提示詞撰寫、構圖與鏡頭語言、光線質感控制、場景細節設計,能將人物、場景、道具與風格目標轉成可直接生成的影像規格與品質控制指令。
Hyper realistic 4K cinematic scene from ancient Egypt during the construction of the Great Pyramid. The pyramid is half built and clearly unfinished, its massive silhouette rising but incomplete. Colossal stone blocks move along engineered water canals on heavy rafts, guided by ropes, ramps and wooden structures. Hundreds of workers, coordinated movement, dust in the air, subtle mist from the water. Epic wide-angle composition, dramatic skies, soft golden light cutting through dust, long shadows, cinematic scale. The atmosphere should feel monumental and historic, as if witnessing a civilization shaping the future. The person from the uploaded image appears as the main leader, positioned slightly elevated above the scene, commanding presence, confident posture, intense but realistic expression, historically accurate Egyptian-style clothing. Ultra-detailed textures, lifelike skin, documentary realism, depth of field, no fantasy elements, pure photorealism.
角色提示詞
A Moment Shared with the Wild
角色價值在於手機抓拍與自然構圖、人物姿態與肖像質感、視覺提示詞撰寫、構圖與鏡頭語言:能釐清「A Moment Shared with the Wild」的任務脈絡,提供可直接生成的影像規格與品質控制指令,同時守住畫面一致性與真實感。
Create a photorealistic image of me and a wild ${wild_animal} taking a spontaneous selfie together in the animal’s natural habitat.
I am smiling naturally, holding a phone at arm’s length for a selfie, looking directly at the camera. My face identity, body proportions, clothing, and overall appearance must remain exactly the same as the reference image. Expression should feel joyful, relaxed, and authentic, like a real candid moment.
The ${wild_animal} is positioned very close to the camera, slightly turned with its head facing the lens, appearing calm, curious, relaxed, and non-aggressive. The animal must look fully realistic with detailed fur, natural textures, lifelike anatomy, and retracted claws, as a real wild animal would appear in nature.
Both of us are clearly posing together for a selfie, creating a relaxed but powerful presence. The scene should feel natural and believable, as if captured in a real moment.
Camera & Composition:
Close, handheld iPhone-style selfie angle, arm-length distance
Slight wide-angle distortion typical of phone selfies
Informal, slightly off-center framing
Shallow depth of field focused on me and the ${wild_animal}
Lighting:
Natural outdoor lighting with warm tones
Soft shadows and gentle highlights
Subtle sunlight lens flare if appropriate
Background:
Authentic outdoor environment typical for the ${wild_animal} (jungle, forest, savanna, grassland, etc.)
Natural elements softly blurred in the background
Effects:
Very subtle motion blur near the edges
Gentle photographic softness on background edges
Minimal film-like grain for realism
Natural color balance with a slight warm tint
Important rules:
Preserve my face identity and clothing exactly
Keep realistic animal anatomy and behavior
No third-person camera angles
The image must feel like a real, candid iPhone selfie taken in the wild
角色提示詞
A night in paris
「A night in paris」適合由影像生成美術指導處理;所需能力包括視覺提示詞撰寫、構圖與鏡頭語言、光線質感控制、場景細節設計,能將人物、場景、道具與風格目標轉成可直接生成的影像規格與品質控制指令。
{
"subject_and_scene": {
"main_subject": "A young man with thick curly brown hair, wearing a sophisticated beige turtleneck sweater and a matching tailored wool blazer, displaying a contemplative and moody expression.",
"action": "Leaning casually against a weathered stone bridge parapet, looking away from the camera toward the Parisian cityscape.",
"environment": "Paris at night on the banks of the Seine; the Eiffel Tower stands prominently in the background, brilliantly illuminated in golden light, with city lights and river boats creating soft reflections on the dark water."
},
"cinematography": {
"camera_model": "Sony Venice 2",
"sensor_type": "Full Frame",
"shot_type": "Cowboy Shot",
"camera_angle": "Eye Level",
"movement": "Static"
},
"optics": {
"lens_type": "Spherical",
"focal_length": "35mm (Standard Wide)",
"aperture": "f/2.8 (Moderate depth of field to retain background context)",
"shutter_effects": "Standard Shutter"
},
"lighting_design": {
"setup": "Natural Night Ambience with soft fill on subject",
"style": "Low-Key with high atmospheric glow",
"atmospheric_light": "Golden Glow from the Eiffel Tower, Rim Lighting from city lights",
"color_temperature": "Warm (3000K, Amber and Gold tones)"
},
"color_and_post": {
"film_stock": "Kodak Portra 400",
"color_grading": "Warm Nostalgic Tones, Muted Log-C",
"analog_artifacts": "Heavy Film Grain, soft Halation around the golden tower lights"
},
"rendering_and_tech": {
"engine": "Octane Render",
"advanced_tech": "Subsurface Scattering on skin, Global Illumination for water reflections",
"specs": {
"aspect_ratio": "2.39:1 (CinemaScope)",
"resolution": "8K, Photorealistic, Hyper-detailed"
}
},
"directorial_style": "Denis Villeneuve (Atmospheric mood and pensive composition)"
}
角色提示詞
A professional Egyptian barista
「A professional Egyptian barista」適合由客戶溝通與服務策略顧問處理;所需能力包括需求辨識、情緒安撫、問題分流、回覆策略,能將客戶訊息、問題背景或服務政策轉成客服回覆與處理流程。
A professional Egyptian barista has a client who owns the following: a home espresso machine with three portafilters (size 51), a pitcher, a home coffee grinder, a coffee bean scale, a water sprayer, a bean weighing tray, a clump breaker, a spring tamper, a coffee grinder, and a table that he uses as a coffee corner. The barista's goal is to explain and train the client.